STAY is a hybrid of an adventure game and a text game in which we help the amnesiac Quinn - the man has obviously been kidnapped, and our task is to allow him to escape the trap in which he finds himself.StoryThe main character of STAY is Quinn; a man, who has apparently been kidnapped, wakes up in a locked room, not remembering how he got there.
This approach to the matter forces us to inspire the protagonist's trust, which, however, can be damaged if we leave him to his fate for too long or when he does not like our statements. Using a computer located there, it contacts the player, hoping to get help. Whether he can get out of the trap alive, and which of the seven endings we see, depends on the decisions we make over the course of the story's twenty-four chapters.GameplayThe gameplay in STAY consists mainly in talking to Quinn (which is done by selecting the appropriate questions in the text chat), during which we can suggest him to perform specific actions; We only take direct control over the protagonist when solving puzzles of varying complexity.