For example: each transport of wood delivered to a sawmill gives us a certain number of wooden tokens that we can use to build wooden bridges or to equip our steam locomotive with new steam locomotives. In 2016, the work of the ambitious programmer was honored with the first prize at the Game Developers Session , conference held in Prague.
The essence of the game is designing track connections, building railway stations and auxiliary infrastructure, and developing a fleet of various types of locomotives and carriages.
An additional variety are random events and tasks, such as delivering radioactive material to the power plant. Other types are more specific: we get them only in a certain way and spend them on technological improvements or specific structures.GameplayThe basic assumptions of Mashinky do not differ from the canon of economic strategy games : our task is to build an efficient, profitable company, in this case dealing with rail transport.