The tension is gradually built up by scarecrows that sometimes appear out of nowhere.
uses the Unity 3D engine, the potential of which has been used to create detailed, richly detailed locations. The engine shows its capabilities especially when individual rooms - as a result of the artist's hallucinations - distort or cease to be subject to the laws of physics, which is often accompanied by a wealth of particle effects or suggestive filters., we can use many items (pianos, chains, levers, switches), open cabinets, chests of drawers or doors, and read materials left here and there.